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SimCity (SNES) 2o2b54
Start with a fledgling town (you name it yourself) and build it into a metropolis. Or, take on the challenge of rescuing a city overwhelmed with problems. Either way, taxes, zoning, crime, transportation, education, fire control, and other critical issues are in your hands. 5l6g19
Time is ing, and every decision you make has a future consequence. Your assistant, Dr. Wright, can help you make the right decisions.
Just ask!
Surprise catastrophes also threaten your growing city–fire, earthquakes, airplane crashes, even a giant Koopa who has a nose for industrial pollution!
Will you build the ideal city? Or will disgruntled citizens leave you with a ghost town?
More details about this game can be found on Wikipedia.org
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